Ultra Portable Handheld PortalCam P1 Full 3D Space Spatial Camera Device
Handheld PortalCam Device,Full 3D Space Spatial Camera
,Full 3D Space Spatial Camera
PortalCam P1 – A New Era of Spatial Imaging
Unlike traditional imaging devices that focus on recording 2D visuals, the PortalCam P1 captures the full 3D space in which you exist. It doesn’t just record images; it rebuilds the spatial scale, structural relationships, and true textures of the environment into an interactive, explorable, and creative 3D digital space. This forms the foundation for VR/AR applications that demand true spatial and scale awareness.
The World's First True Spatial Camera
PortalCam P1, through its integrated hardware and software design, revolutionizes the process of high-quality 3D content creation:
- Handheld Device for Real-World Space Capture: Capture real-world environments effortlessly with a portable device.
- Fusion of LiDAR + Camera Array: Combine laser scanning and imaging arrays to gather spatial geometry and real-world visual information.
- Efficient 3D Reconstruction: Leverage 3DGS and SLAM algorithms for precise, fast 3D model reconstruction.
- Automated 3D Model Generation: Use LCC Studio software to automatically create high-quality 3D models.
A Spatial Content Engine for VR/AR
Built around PortalCam P1 is a comprehensive spatial content engine for VR/AR creators:
- SDK Support for Major Game Engines: Provides SDKs for leading engines like Unity and Unreal Engine.
- Deployment Across Leading XR Platforms: Compatible with Apple Vision Pro, Meta Quest, PICO, and more.
This ecosystem transforms real-world spaces from passive “display objects” into dynamic, interactive, and customizable digital assets that can be reimagined, remixed, and integrated into immersive narratives.
Empowering VR/XR Content Creation
PortalCam P1 offers a space content production tool that doesn’t require large modeling teams, enabling fast transformation of the real world into digital assets. The lowering of entry barriers for spatial content capture is driving the shift from “customized, limited production” to “scalable, mass-generated” VR/XR content. The next phase of VR/AR development hinges on the ability to build stable, efficient, and replicable methods for spatial content production.
PortalCam P1 is designed for:
- VR/AR content creators
- Virtual scene production teams
- Educational and cultural digitization institutions
- Game studios and virtual filming studios
Supporting Software & Developer Tools
We also offer a robust suite of tools and software:
- LCC Studio: An automated modeling platform to simplify the content creation process.
- Unity / Unreal Engine Plugins & SDKs: Powerful tools for seamless integration.
- Cross-Platform Spatial Content Output: Export your spatial assets across a variety of XR platforms.
PortalCam is the first handheld device that captures reality as interactive 3D environments using breakthrough 3D Gaussian Splatting technology. It combines LiDAR, a four-camera array, and automated processing to create photorealistic spatial models you can walk through, edit, and share across platforms.
Ultra-portable
Lightweight at <900g for easy handheld operation
3DGS Native
Built on breakthrough 3D Gaussian Splatting technology
Mobile Capture
Portable scanning for on-the-go 3D capture
Photorealistic Models
High-fidelity 3D reconstructions with true-to-life detail
Cinematic Quality
Film-grade visual fidelity with true-to-life lighting, textures, and materials
One-Touch Simplicity
Smartphone-simple operation—scan 100 m² (1,067 sq ft) in 10 minutes at walking speed
Detail to Distance
Replicate everything from 2 mm text to 1,000 m² parks in one seamless 3D model
Create, Share, Experience
Export to Unreal, Unity, web, and VR platforms via SDKs. Built-in cloud sharing for instant collaboration
Walk & Scan
Walk through any space with PortalCam for automatic 3D capture
Automated Processing
Advanced algorithms automatically generate photorealistic 3D models
View, Edit, Share
Modify, annotate, and share spatial content across teams and platforms
Deploy Everywhere
Seamless integration with existing 3D workflows and applications
Real Estate
Film & Virtual Production
Gaming
Cultural Heritage
VR/AR
Personal Archives
| Physical Specifications | |||
| Power Consumption | <19W | Body Weight | 870g (1.9 lbs) without tripod |
| Dimensions | 130mm × 90mm × 77mm (5.1 × 3.5 × 3.0 in) | Housing Material | Aerospace-grade Aluminum Alloy |
| LiDAR System | |||
| Laser Classification | Class 1 / 940nm | Scanning Range | 0.1m - 30m (4 in - 98 ft) @ 10% reflectivity 60m (197 ft) @ 90% reflectivity |
| Field of View | 180° azimuth × 180° elevation | Point Rate | 856,000 points/second |
| Camera System | |||
| Camera Configuration | 4-camera array 2 × Fisheye, 2 × Front |
Image Resolution | 4000 × 3000 px |
| Sensor Size | 1/2" CMOS | Shutter Type | Rolling Shutter |
| Fisheye Camera FOV | 200° × 200° (each) | Front Camera FOV | 100° × 85° (each) |
| Connectivity & Storage | |||
| Data Interface | USB 3.0 | Internal Storage | 512GB |
| GPS Module | Supported | WiFi | 802.11 a/b/g/n/ac/ax 2.4GHz: 2412-2472MHz 5GHz: 5180-5240MHz 5GHz: 5745-5825MHz |
| Bluetooth | 5.2 | Wireless Range | 20m (65.6 ft) |
| Power System | |||
| Battery Type | Removable Li-ion | Battery Capacity | 23.04Wh |
| Operating Time | 60 minutes (continuous scanning) | Charging Time (25°C/77°F) | 0-90%: 70 minutes 0-100%: 90 minutes |
| Operating Temperature | -20°C - 45°C (-4°F - 113°F) (indirect sunlight only) | Charging Temperature | 5°C - 30°C (41°F - 86°F) |
| Power Adapter | |||
| Input | 100-240V, 50-60Hz, 1.5A, 80VA | Output | 20V, 2.0A |
| Rated Power | PD Protocol, >25W | Standard | USB-C 45W single port |
| Dual port | 25W + 20W | ||
- Backpack with Protective Insert: Included
- Extension Pole (2m/6.6 ft): Optional
- External Storage (512GB/1TB SSD): Optional
PortalCam P1 – A New Era of Spatial Imaging Unlike traditional imaging devices that focus on recording 2D visuals, the PortalCam P1 captures the full 3D space in which you exist. It doesn’t just record images; it rebuilds the spatial scale, structural relationships, and true textures of the ...